﻿using System;
using System.Data;

namespace MechServer.Objects.Components.Equipment
{
	public enum Category
	{
		Unknown			= 0,
		DirectBalistic	= 1,
		DirectEnergy	= 2,
		PulseEnergy		= 3,
		Missile			= 4,
		Targeting		= 5,
		Electronics		= 6,
		Artillery		= 7,
		ArmorStructure	= 8, 
		HandWeapon		= 9,
		Engine			= 10,
		Mine				= 12,
		HeatSink			= 13,
	}
}
